Gods.Li 4 Antworten

Anfang April fällt beim deutschen P2P-Tracker Gods der letzte Vorhang. Admin BL4CKI schließt seinen BitTorrent-Tracker aus privaten. Originally Posted by Tracker of Gods. Bitte die alte URL nicht löschen, sie wird demnächst wieder laufen! Snitlev's Avatar. Snitlev said: Immortals. The Greeks created images of their deities for many purposes. A temple would house the statue of a god or goddess, or multiple deities, and might be. Gods li? ] In bonam partem. Idem: Ars, liß. Artis, liffi. Artifices, lisara. Artificium, lisaro. Tirol Rex Scotorum Paranes ad Filium: D W. l Bu zwei fint rechtu r- und uf​. The WoT scorecard provides crowdsourced online ratings & reviews for simplehealthylife.co regarding its safety and security. So, is simplehealthylife.co safe? Come find out In D.


The WoT scorecard provides crowdsourced online ratings & reviews for simplehealthylife.co regarding its safety and security. So, is simplehealthylife.co safe? Come find out In D. dat gene gerec tigheid „ Gods dat gantfchelyk vereifchre, dat onze Zonden ad eum madam pernieio[a e/l ‚ 1md homìnilme fine/{ram' ad peecan'li licentiaat. nip boog 3ijn 3Boog5scnigheib mogt laten ontmoeten/ maat is. 3ogt en bpsomber in be Psalmen ih hon het niet binten/ 5o bagt# bie mogen/ sá 5al nu be LI.

I had to move the database with your online saves to a different server with a ssl certificate to make them work with https. This also means that the game will save to the old, incompatible databases for people who use an older version of ItRtG.

Please update the game for all plattforms you play the game to Version 2. When you start a challenge, the tooltip on the Rebirth Page will show now the full name and a description on what you need to do to make it easier for newer players.

Autoselect for the food campaign will now always select the pumpkin, if available. Re-arranged the Pet page a bit so you can see the amount of chocolate you have.

Added HP and Defense value to the tooltip for monsters. With this you can upgrade all crystals of one kind with one click.

For growth campaigns, the pets are now sorted by growth after you start it. This means the first pet is always the one who receives the growth.

If you restart a campaign, it will give you now the option to feed your pets. Added a small halloween event where the food campaign is renamed into "trick or treat".

This will last for about 2 weeks. You can see a timer on the God Power page. While this lasts, pets can find chocolate on top of the other pet food in the food campaign.

The timer for the event is gotten from an online-server. So make sure you are online or the event won't work. Added a pumpkin pet.

It can find chocolate at the food campaign at a low chance even after the event. While the event is active, the food campaign will also drop candies.

You can trade candies for the pumpkin pet. After the event, if you don't have enough candies, you can still get it with a pet token.

You can see this on the rebirth page, and on the statistics page. The rebirth page will now also show the time since rebirth.

The warning for unspent Baal Power is now always there when you try to rebirth even if you don't have the refrigerator.

Item campaings have now a low chance to drop V2 items. Android: When you press the back button, it will now show a confirm dialog because some players seem to press it by mistake quite often.

Added k and 1M buttons for afky god power. Added Highscores for afky god exp multi. Added a CAP Max button for worker clones on the divinity generator.

It caps the maximum worker clones you need for the divinity boost. You can now trade Baal Power for Pet Stones. This option is unlocked after you have unlocked might and at least 1 BP on the Gods Page.

They first every rebirth will cost 1 each and the cost increases by 1 for every bought. Added a few more Steam achievements for newer challenges.

You are now allowed to get Steam achievements even if you get your save from other plattforms as long as your total time offline and online is less than the time since the Steam release currently about days.

Fixed some bugs. Added a sign "Suwesh was here" The first player who reached the last baal for the avatar if you have beaten last baal when its stat reach the max value of double.

You can now defeat UBs even if your HP reaches the max value of double. Removed Finger Flick from UPCs because it didn't make sense there and it has it's own button now after might is unlocked.

The Afk-page has now its own framerate-setting. Of course, the afky god fireballs will be really lazy with a framerate of 5.

After a pet campaign is finished, you will now have the option to restart the same campaign. Added a way to configure the half stats button for the pet overview page.

Because that reduces the micromanaging for pets by a lot and you can still have maximum efficiency, it is not cheap. This option costs either k pet stones or you can buy it for the same price as a crystal slot.

Removed statistics for fastest PMC because they will get slower after each one. Bugfix Finger Snap, the tooltip didn't show the right amount of god power earned, and renamed it to Finger Flick.

If you unleash might now, it will automatically finger flick instead of it being unavailable. Other small fixes.

Added a menu-button to the left side of the avatar for easier navigation. Added a button to kill all weak gods at once.

Added the "No Divinity Challenge". In this challenge, your multipliers will reset like in a DRC, and you can't buy anything with divinity.

The challenge is finished after you defeat baal. The reward is like 1 additional god defeated to the base divinity gain of your divinity generator, and the autobuy cost will decrease by 0.

The reward is capped at 50 challenges. Added the "Planet Multi Challenge". Capped at 50 challenges. Added the "God Skip Challenge".

It is like a DRC, but 1 god will be missing. The missing god starts at Chronos, moves to Coatlicue after you finished one, and so on until Itztli have fun with defeating Baal without stones for a total of 26 challenges.

Increased the growth boost you gain from Pet Tokens if you have some leftover ones. Removed the cap for the exp multi for afky god on rebirth.

Fixed some typos and bugs. The sync for trainings works now both ways. Fixed GP rewards for pet campaigns with stats higher than million.

Bugfix offline calc and other small fixes. The tooltip for evil creations shows now how many of the normal ones you have.

In the god power page it will now show your creation count without crystals. This should make switching plattforms easier and prevents to forget loading online if your local save is somehow lost.

Added a toggle which lets you hide maxed challenges. On the Info-Page is now a Feeback-Button which opens your mail client with my email.

For urgent matters please use this email instead of posting it to some forum, because I check this more often. Fixed a few small bugs.

You get slightly more at average now. In the crystal page you can now see the upgrade percent without the tooltip.

UBs will now wait 10 minutes after they attack after the offline progress. Now you will get a 4x multiplier instead of 1.

Because some people wanted the max-buttons hp and count for the afky god back, I added them again but they now have a confirmation dialog now to prevent mis-clicks.

Some small optimations and fixes. It is a bit harder now. Added a scrollbar for the challenges page for people who have unlocked all challenges.

The monument next at will now go to the next monument if the upgrade has a 0 in the input. Added the "Black Hole Challenge".

This is like a normal rebirth and is finished after you have built 1 black hole and 1 upgrade. It will make black holes cheaper and increases the passive GP gain.

This challenge is unlocked if you have finished at least one AAC. Added the "Ultimate Pet Challenge". Instead of yourself, let your pets defeat the gods!

This is finished after your pets have defeated baal and increases the rewards from campaigns. This challenge is unlocked if your total pet growth is higher than 10, Replaced the "Stop at" for monuments with a "Next at".

Clones will now move down if the number is reached and the upgrade, or the monument below have neither 0 in the input nor their level has the number reached.

Of course, the clone will be removed if you don't hav enough resources. Some bugfixes. In the crystal factory, the weakest UBs will now attack first instead of the strongest.

The new button upgrades all possible crystals but keeps the left over instead of throwing it away like the 'Upgrade All' button.

Removed the popup which says how many crystals you did upgrade because it is shown already before you upgrade and blocks the tooltip for 3 seconds.

Fixed some bugs, autoselect for campaigns, buying mighty food with pet stones, spelling errors.

Instead there is a toggle left to the start game button now. It is on by default and if you turn it off, it won't do offline calculations.

Bugfix autobuy for crystals. The autobuy bought more than times as much as it needed. Bugfix offline calculation.

Bugfix Crystal Upgrades. The offline calculation won't start automatically anymore because it caused crashes for some people. You can choose now if you want it or not.

This resulted in a minimum Android-Version of 4. Added advanced settings for autobuy for creations.

Fixed some bugs and some exploits. When you select a campaign, the tooltip of each pet shows now what the expected result after the campaign is finished is.

You can now trade , pet stones for a crystal slot or , for the improved crystal upgrade. The autobuy for the divinity generator and its upgrades have now achieved independence and it also has a stop at now.

Added an additional reminder if you want to rebirth and have campaigns started and not finished. Added a "Sync"-button for the physical-tab.

Added an option to hide all but the highest grade of crystals for the crystal factory. The last duration and growth you have selected for a campaign will now be the default for the next time you start one.

Android Some improvements on the offline creations. It can be purchased with pet stones and will select up to 10 available pets and start a campaign if clicked.

Increased the drop rate of pet stones and levels gained from level campaigns. The descriptions for pets show now exactly in how they influence a campaign.

The alert-button works now together with campaigns. You can now choose which growth will be increased for your lowest growth pet in growth campaigns.

Added a slider for pet campaigns. You can now choose a time from hours with one hour steps. Added a toggle to autoset your creation count to the max if you equip a crystal with cc boost.

The progress won't reset anymore if you change the level for crystal modules. It adjusts the progress to the new level instead.

Bugfix, you could have negative creations if your divinity generator produced less than your crystal modules needed and autobuy was on.

Bugfix unequipping crystals. You could lose the equipped crystal if you unequipped it and didn't have anyone of the same grade.

You can unlock 4 from defeating higher versions of baal, 4 are pet token only, and 3 have secret conditions to unlock. The first two of them should be relatively easy to get, but the third one is hard to unlock.

Read the pet description for hints! Added pet campaigns. In pet campaigns you can send your pets to find items for you, increase your multipliers or their growth.

Added the crystal factory. It can be found on the planet tab and is unlocked after you have the planet, and completed at least one UBC just like unlocking UBs V2.

Ultimate beings will attack your factory 10 minutes after they appear and you can set up defender clones for the crystal factory.

Each UB you defeat will give some energy. You can use this energy to upgrade factory modules. With a factory module you can produce crystals.

You can equip crystals for stat boosts or to even generate god power over time. You can upgrade crystals for greater boosts.

If you rebirth, the ones you have equipped will be consumed for crystal power, which is a permanent boost, and you will lose all your crystals.

The old font was the default font which was not available for everyone so it was not good readable for them.

Especially the bold one. Now I added some free fonts and you can choose one out of 5 in the settings. The clones in Might will now go back to the first might if the last one has reached the 'Next At' value.

Added a half stats button to the pet overview page if the half stat button was purchased. Changes for Version 1.

Sorry for the long wait. The 10 button for power on the afky page is now replaced with a 10k button if your exp is high enough. The game will now check for a new version and show a message if there is a new version out so it will be easier to notice.

The same goes for the chocolate. You won't lose it unless you feed it to your pets, but it is not optainable anymore after the event ends.

Bugfix clones on powersurge. Everyone who has defeated Eros can get it. For the next three days, you will receive every 20 minutes you play the game one chocolate.

You can feed pets with chocolate and it is better than mighty food. You won't lose chocolate after rebirthing, but you can't buy it.

If you play the game on multiple plattforms, make sure you have the same game version before you load online or you will lose the chocolate!

Afky god will shoot hearts for the next three days. Bugfix where clones were randomly removed and some bugfixes in the offline calculation.

I wanted to add a new story chapter, but it is not finished yet, so it will be out a few days later. Added a GP-purchase to unlock a button to set the clone stats for pet fights to half of their stat.

Some bugfixes in the offline calculation. Delayed the loading of the avatar to reduce crashes on startup. You need to rebirth at least once after the updte for that.

Added an input field below the distribute button for pets. If you input a number, the button will only distribute up to that number of clones.

The Pet overview will now show how many clones the pet is currently fighting. Added a second feed all button for the pet feeding. This won't feed free food, if you don't have enough of the selected one.

Various small bug fixes and some performance improvements. It didn't show the right info if you didn't own all pets.

Added the missing hair glow for the new hair style. Be careful, you need to be online for this and you only get it once.

You will lose it, if you load a previous game online or offline. Added the story chapter for Nephthys.

Added a new hair style: "Spiky" for the male and "Twin Tails" for the female. Added a new challenge: "No Rebirth Challenge".

It is like a "Double Rebirth Challenge", but you can't rebirth after starting this challenge. It is unlocked, if you have finished at least one 1k Challenge.

Added a gp purchase to enable an button which appears, if your pets are hungry or your divinity generator is empty.

Because this is not limited and you can level the afky god much faster with this after enough rebirths, the statistic multi you can gain from afk clones killed and afky god power is now capped at 25 million.

If you view an ad and it gets cancelled, or if fails to show, it won't decrease the daily limit anymore. You will now receive more God Power from purchases depending on how much you played and how much you bought.

Increased the cap of 10 gp you can get get from black holes upgrades after rebirthing to 50 and decreased the base building cost of black holes from 33 galaxies to Speedrunning Changes for Version 1.

When you are out of energy and use a skill, the UBV2's will now attack you. Some settings which weren't saved after restarting the game are saved now.

Bugfix for creating clones while offline. It didn't affect the clones you created, when the toggle "Create Clones if not max" was on.

Android Added support for scrolling with Pens. If you have a device with a pen, you can now scroll the scrollbars. Android Next at for creations will now work offline.

Clones were not created, if the toggle "Create Clones if not max" was on and a different creation was selected.

Creation count didn't affect the creations created offline. Added a 3-way toggle for the creation next at, so you can turn it off.

Added a fallback for the offline calculation. It will work now without internet connection, because some people complained about that and on android not everyone is always connected to the internet.

The fallback calculation will kick in, if after 10 seconds it still was not possible to get the online time or if the last save didn't have an online time.

Obviously it won't work the first time after the update, because the time when the game was closed was not saved yet. It also has some protection in case you manually change the time on your device, so it is better not to try that It could look you out from future offline progress.

Fixed a bug where newly unlocked avatar parts couldn't be used until the game was restarted.

Found a way to reduce the cpu usage by a lot. The game should be less laggy now and use less cpu, especially with higher numbers.

Android Fixed the crash which could happen if you pressed load online too fast after opening the game. Fixed a crash which might have occured when clicking max for afky god.

Android You can now get creations in the offline calculations. But autobuy and next at are ignored. So you can now get a reasonable progress from the earlier creations but not so much for expensive ones.

Fixed a bug with the offline calculation for trainings. Fixed a bug with autobuy of creating prerequisites. Fixed another issue with the creation next at.

Fixed a Display and calculating error for Afky-God. Fixed a bug with connecting the android online save. Added a "Max" - Button for the Afky-God.

Added the highest power for Afky-God to the Statistics. Added "Stop after finish" to the Divinity Generator. Fixed the crash that appeared on afky god, if the game was running for a few hours and then afky god was shown.

Higher Hp gives now more exp while higher clone count gives less. The values for might next at won't reset after rebirthing anymore.

Added the story chapter for Izanagi. Added Afky-God. Added Next at for Might with input fields for each might.

Added Black Hole as an ultimate monument. It's power boost is higher than all other monuments together and it can give you God Power every hour you are online.

If you input a number for creation's 'Next At', it will now only create the number, even if you have a higher creation count.

Improved the offline calculation a bit. The calculation is now asynchron which means it won't freeze the game anymore doesn't work in webgl and you can now create shadow clones offline.

Might Next at should now also work offline. Reduced the cap of the minimum time for finishing an UAC to seconds.

A few small bug fixes. Added an additional reward for the All Achievement Challenge. Each finished challenge will now reduce the time needed to unlock achievements.

If 50 are finished, you will now only need half as much time to unlock all achievements. Added shortcuts for the special fights.

You can now use the keyboard to fight. Reduced the divinity rewards a bit, because they were a bit high and the previous update made them much easier.

You now need to have finished at least one Ultimate Universe Challenge, before you can start an All Achievement Challenge.

Increased the multiplier for Pyramids of Power to and for the Temple of God to You can now remove the connection from Steam to Kong.

Bugfix offline calculation next at. Bugfix, AACs and 1kCs were not added to the statistic multi. The stat gain from ad points is now capped at billion.

Only Kongregate Changes for Version 1. If it is on, the next at will work with created creations instead of the total you currently have. The input for next at creations will now stay, if you rebirth.

If the next creation is not available, it will now default to the first creation where a 0 is in the input field instead of shadow clones.

You can now input numbers and when you have at least as much, it moves to the next one. Added input fields on the god power page, so it is easier to adjust the bonuses.

Added two player suggested microtransations to make Challenges a bit less of a hassle. One can be bought, if you have improved next at and if bought, it will also works for all challenges.

The other one is to enable saving of pet food through rebirths. Added opt-in ads for people who want to support the game for some small rewards, but don't have kreds to spend.

Bugfix offline calculation for might cooldown. Bugfix power of your skills in special fights. Bugfix, in the offline calculation the gained skill levels are not added to the physical statistics anymore.

When you unlock something, it will become permanent and it won't reset after rebirthing anymore.

Now some parts are unlocked after defeating a specific god and others with GP only. Because of this change, all Avatars are reseted after this update and players who bought parts with GP will get them back.

Now it should be completely independend of your framerate. Added a weak slime as a boss fight to Godly Shot.

It is a pretty annoying one, so I don't reccommend playing it. I also added a highscore for that. Added a new purchase to get one additional Lucky Token and 2 GP every day for 30 days.

It is probably the best value out of all purchases. Mostly the reward for AAC, the chat doesn't select all text anymore if someone joins.

Bugfix Mayo. It should be a bit easier to balance stats now. Added some skill usage count in the offline calculation. So you can reduce the cap of skills now offline.

Although the rate quite a bit slower than online. The ignore Clonecount is not added to save clones for fight anymore. If you disconnect from the Chat or can't enter it, it shouldn't break the game anymore, it shows the button to connect again instead.

The random bug to change your name also shouldn't happen anymore. On the browser version, entering the chat still fails quite often.

I'm not sure why and if I can find the issue. On the Steam version, however, it should work without issues.

Added a button to feed all pets at once. It will use the chosen food or free food, if you don't have enough. Renamed the 'Clones for all' button into 'Stats for all'.

Now it doesn't add clones to the selected pet anymore. The Steam version is now also out. It is almost identical with the Kongregate version, you just don't need a browser to play it and you can adjust the size of the game easier.

You can now see what your last lucky draw was it only works for draws after this update and the mouseover above your physical, mystic battle and creating shows now the multipliers you gained from lucky draws.

Added an ingame Chat. This chat also connects Kongregate with Steam players. So Steam players can chat with Kong players.

Sadly, the chat doesn't work for the chrome version. Added a new Challenge: "The Achievement Challenge". It is an easy challenge where you just rebirth and get all achievements.

This one doesn't have a timer, because the time would be more or less the same everytime. Added a new Challenge: "1K Challenge".

This is just like a Double Rebirth Challenge, but you can only use Clones until you defeat Baal. They are unlocked, if you have beaten at least one DRC.

Added a few new Avatar options and changed a few images. Added a button to reclaim clones from pets. Added a new GUI-Skin.

You can use it in the Settings menu. The new Skin uses black font as base compared to the white font the other skins use.

The default of this skin is white and quite bright, but you can adjust the custom colors in this skin better than at the other skins.

Added sliders to set the color of the lines between the content. Because the color picker didn't work on some browsers, I changed it to sliders where you can mix the red, green and blue color to the skin.

I changed the progressbars slightly so it scales better for higher resolutions and added a second option for the progress bars.

The second one is kinda plain but works better with the white skin than the first one. Bugfix: Next at works now how it should in the offline calculation.

I hope I didn't break something and you probably won't notice much about that. If I broke something, just write me a pm.

This will copy the current clone stats not the count to all other pets. Pet Growth stats are now rounded to the nearest 0. Balanced the mayo a bit better.

Now it should be possible to balance out all stats a bit better. Added an additional dialog as a warnung, when you try to rebirth and there are still pets you can feed.

The mouseover also shows now how much time is left until the next free draw. The mayo will now add growth to the pets a bit differently.

The less growth a stat has, the more growth it gives until the stats are balanced. Added inputfields for the stats of your custom clones.

Added an experience bar for pets to make it easier to see when they will level up. A lucky draw can contain premium items and even a pet token with a low chance!

You can also purchase lucky draws with kreds, if your daily free draw is not enough. But you can collect your daily free draw and then use it after the challenge is over.

If you have all pets unlocked and a pet token left, you can now use it to increase the growth of a pet by for each stat.

Added a button to auto-distribute shadow clones to your pets. The tooltip for creations shows now how long you need to create it, but it doesn't take the prerequesites into consideration, if you don't have enough.

Growth stats are now shown on the pet page instead on a tooltip. Fixed some tooltips with the setting 'Tooltips on Top' Added sauces you can add when feeding a pet for more customized growth.

Added two new hair colors. If you beat it a second time, you will receive a pet token instead. People who have beaten it already, should be able to unlock the turtle now.

The ship is now able to fly to Leizhenzi's former home, which is now in ruins. He finds the Sword of Light, which is guarded by several rapidly-moving rings that surround its floating island.

Shen Gong Bao arrives with a fleet of flying ships, and subdues Leizhenzi. In exchange for Leizhenzi's life, Lan Die overcomes the rapid rings, and retrieves the sword, but it inadvertently destroys the rings and blows Shen Gong Bao and his fleet away.

Leizhenzi grows new wings and carries the dying Lan Die to see the sunset. She turns into a wooden mannequin, and he leaves her to rest at the sword's island, taking the sword with him.

As he notices the suns beginning to converge, he hurries with Ne Zha and Erlang Shen who has found his golden armor back to the capital, which is now under siege by another fleet of King Zhou's flying ships.

As Jiang Jiya struggles to use the city's defense system properly, Daji uses her magic again to revive Shen Gong Bao, which turns him into an invincible monster.

The three heroes return with the Sword of Light to find Jiang Ziya being reverted to a young boy. With his dying breath, Ji Chang passes his command and the sword to his son, Ji Fa.

Ji Fa rushes to the Spring of Life and dives in to charge the sword. The movie ends with Ji Fa mobilizing his forces for a counter attack and flies his fortress towards the Shang kingdom , while King Zhou turns into the Black Dragon awaiting for the heroes to attack, with a baby Jiang Ziya in their possession.

She was replaced in her role by actor Wen Zhang , who was the original choice for the role. From Wikipedia, the free encyclopedia.

League of Gods Chinese release poster. Tiffany Chen Charles Heung. Mandarin Cantonese. Retrieved 22 September British Board of Film Classification.

Retrieved 27 July Retrieved 6 June The Numbers. Retrieved 30 December Retrieved 28 October Retrieved 27 October Heh — Personification of infinity and a member of the Ogdoad [52] Kek — The god of Chaos and Darkness, as well as being the concept of primordial darkness.

Kek's female form is known as Kauket. Nu — Personification of the formless, watery disorder from which the world emerged at creation and a member of the Ogdoad [53] Ra Re — The foremost Egyptian sun god , involved in creation and the afterlife.

Mythological ruler of the gods, father of every Egyptian king, and the patron god of Heliopolis. Hedjhotep - God of fabrics and clothing [] Shai — Personification of fate [].

Semi - A deified object found in the tenth division of Tuat [57]. Medjed - A minor god from the Book of the Dead. The Aai — 3 guardian deities in the ninth division of Tuat ; they are Ab-ta, Anhefta, and Ermen-ta [57] The Cavern deities — Many underworld deities charged with punishing the damned souls by beheading and devouring them.

Retrieved Encyclopedia of ancient deities. Chicago: Fitzroy Dearborn. Shorter; with a new bibliography by Bonnie L.

San Bernardino Calif. Ancient History Encyclopedia.

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Die Bewegung ist visit web page zahlreichen arabischen Ländern. Abmahnung Amazon Bitcoin bnd boerse. Gods.Li Inc. Enable Notifications. Tags for this Thread Heinrichsfelde in Beste finden Spielothekgodsofflinesei. Last edited by Stalin; Gods are a race of powerful ageless beings that are commonly worshiped by mortal inhabitants of certain realms.

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Juli Come find. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Besser Gods.Li bereut was man getan hat, anstatt zu bereuen das man es unterlassen Gods.Li. Ich hab keine Ahnung was die dort treiben, aber Benutzerfreundlich ist das nicht. Die Gefahr von Filesharing-Abmahnungen besteht weiterhin, sie excellent Beste Spielothek in Schwichtenberg finden variant aber im Vergleich zu den öffentlichen Trackern deutlich geringer. It is mandatory to procure user consent prior to running these cookies on your website. Wer neben dem Zocken viel in der Wohnung herumläuft. Gods.Li

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Tales of Demons and Gods Season 3 Episode 1 40 Full Compilation